--format--
[["head number" "script update"-"engine update"]] <"Methode of working">
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[[Head 0-0]] <N/A>
+Updated to latest head.

[[Head1 0-1]] <TUT>
-Used tut to add jetting.
-Added energy bar to hud.
-Changed the collors of some hud items.

[[Head1 1-1]] <FAST>
-Added Pack1 item as a test pack for custom use.
-Imporved inventory code to handle packs.
-Included custom models.
-Put in temporary Dfunctions.dso to handle deploy scripts.
-Ported over deploy script from previous torque version.
-Added drop weapon + drop pack buttons.
-Added use pack + change pack settings buttons.
-Moved around the buttons setting back to t2 like standart.
-Included new shapes in deploy script.
-Added packrain function to imitate inv-station.
-Modified deploy code to use dynamic scaling.
-Added grow+shrink buttons.
-Added limited construction tool functionality to rifle.
-Added change weapon mode button.
-Included rifle+ammo to packrain function.

[[Head1 2-2]] <TUT>
-Added new light system to the engine.
-Included some light effects for packrain packs.

[[HEAD1 3-2]] <IMP>
-Made the jetpack optional. (%player.setJetType(type) and %player.getJetType(type))
-Added hover mode to jet pack.

[[HEAD1 4-2]] <IMP>
-Greatly improved (fuxored) the particle emitters.
-Turned first map into a display case.
-Added a button for jetpack type switching.

[[HEAD2 4-2]] 
+updated to latest head.

[[HEAD2 4-3]]
-Modified maps.
!game is now officially play worthy.

[[HEAD2 5-3]]
-Added music.
