//-------------------------- 4/21/2003 -- 12:41:53 -----
Processor Init:
   Intel Pentium III, ~1.10 Ghz
     (timed at roughly 1.09 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   keyboard0 input device created.
   mouse0 input device created.
   joystick0 input device created.
   DirectInput enabled.

--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script fps/main.cs.
Loading compiled script fps/client/defaults.cs.
Loading compiled script fps/server/defaults.cs.
Loading compiled script fps/client/prefs.cs.
Loading compiled script fps/server/prefs.cs.

--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: FPS ---------
Loading compiled script fps/client/init.cs.
Loading compiled script fps/server/init.cs.
Loading compiled script fps/data/init.cs.
Loading compiled script fps/data/terrains/grassland/propertyMap.cs.
Loading compiled script fps/data/terrains/scorched/propertyMap.cs.

--------- Initializing FPS: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script fps/server/scripts/commands.cs.
Loading compiled script fps/server/scripts/centerPrint.cs.
Loading compiled script fps/server/scripts/game.cs.

--------- Initializing FPS: Client ---------
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Loading compiled script common/editor/editor.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Accelerated D3D device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 1024x768x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce4 Ti 4400/PCI/SSE
  Version: 1.4.0
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_paletted_texture
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 8.000000)
  WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
  3DFX_texture_compression_FXT1
  NPatch tessellation

Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
Loading compiled script common/ui/ConsoleDlg.gui.
Loading compiled script common/ui/InspectDlg.gui.
Loading compiled script common/ui/InspectAddFieldDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Loading compiled script common/ui/RecordingsDlg.gui.
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Loading compiled script common/client/recordings.cs.

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script fps/client/scripts/audioProfiles.cs.
Loading compiled script fps/client/ui/defaultGameProfiles.cs.
Loading compiled script fps/client/ui/PlayGui.gui.
Loading compiled script fps/client/ui/ChatHud.gui.
Loading compiled script fps/client/ui/playerList.gui.
Loading compiled script fps/client/ui/mainMenuGui.gui.
Loading compiled script fps/client/ui/aboutDlg.gui.
Loading compiled script fps/client/ui/startMissionGui.gui.
Loading compiled script fps/client/ui/joinServerGui.gui.
Loading compiled script fps/client/ui/endGameGui.gui.
Loading compiled script fps/client/ui/loadingGui.gui.
Loading compiled script fps/client/ui/optionsDlg.gui.
Loading compiled script fps/client/ui/remapDlg.gui.
Loading compiled script fps/client/scripts/client.cs.
Loading compiled script fps/client/scripts/missionDownload.cs.
Loading compiled script fps/client/scripts/serverConnection.cs.
Loading compiled script fps/client/scripts/playerList.cs.
Loading compiled script fps/client/scripts/loadingGui.cs.
Loading compiled script fps/client/scripts/optionsDlg.cs.
Loading compiled script fps/client/scripts/chatHud.cs.
Loading compiled script fps/client/scripts/messageHud.cs.
Loading compiled script fps/client/scripts/playGui.cs.
Loading compiled script fps/client/scripts/centerPrint.cs.
Loading compiled script fps/client/scripts/game.cs.
Loading compiled script fps/client/scripts/default.bind.cs.
Loading compiled script fps/client/config.cs.
Binding server port to default IP
UDP initialized on port 0
Engine initialized...
   keyboard0 input device created.
   mouse0 input device created.
   joystick0 input device created.
Exporting server prefs...
Loading compiled script fps/server/scripts/audioProfiles.cs.
Loading compiled script fps/server/scripts/camera.cs.
Loading compiled script fps/server/scripts/markers.cs.
... Shape with old version.
Loading compiled script fps/server/scripts/triggers.cs.
Loading compiled script fps/server/scripts/inventory.cs.
Loading compiled script fps/server/scripts/shapeBase.cs.
Loading compiled script fps/server/scripts/item.cs.
Loading compiled script fps/server/scripts/staticShape.cs.
Loading compiled script fps/server/scripts/health.cs.
Loading compiled script fps/server/scripts/weapon.cs.
Loading compiled script fps/server/scripts/radiusDamage.cs.
Loading compiled script fps/server/scripts/rifle.cs.
Loading compiled script fps/server/scripts/crossbow.cs.
Loading compiled script fps/server/scripts/player.cs.
Loading compiled script fps/data/shapes/player/player.cs.
Validation required for shape: fps/data/shapes/player/player.dts
Loading compiled script fps/server/scripts/aiPlayer.cs.
Loading compiled script fps/server/scripts/dfunctions.cs.
Loading compiled script fps/server/scripts/pack.cs.
Warning: shape fps/data/shapes/construction/Brrl.dts collision detail 0 (Collision-8) bounds exceed that of shape.
Warning: shape fps/data/shapes/construction/Drum.dts collision detail 0 (Collision-8) bounds exceed that of shape.
*** LOADING MISSION: fps/data/missions/waterWorld.mis
*** Stage 1 load
*** Stage 2 load
Executing fps/data/missions/waterWorld.mis.
*** Mission loaded
Connect request from: IPX:20312038:2E3539343239:26880
Connection established 1398
CADD: 1399 local
*** Sending mission load to client: fps/data/missions/waterWorld.mis
Mapping string: ServerMessage to index: 0
Mapping string: MsgConnectionError to index: 1
Mapping string: MsgLoadInfo to index: 2
Mapping string: MsgLoadDescripition to index: 3
Mapping string: MsgLoadInfoDone to index: 4
Mapping string: MsgClientJoin to index: 5
Mapping string: Welcome to the Torque demo app %1. to index: 6
Mapping string: brak to index: 7
Mapping string: MissionStartPhase1 to index: 8
*** New Mission: fps/data/missions/waterWorld.mis
*** Phase 1: Download Datablocks & Targets
Mapping string: MissionStartPhase1Ack to index: 0
Could not locate texture: fps/data/shapes/player/base.lmale
Could not locate texture: fps/data/shapes/player/base.lmale
Validation required for shape: fps/data/shapes/player/player.dts
Warning: shape fps/data/shapes/construction/Brrl.dts collision detail 0 (Collision-8) bounds exceed that of shape.
Warning: shape fps/data/shapes/construction/Drum.dts collision detail 0 (Collision-8) bounds exceed that of shape.
Mapping string: MissionStartPhase2 to index: 9
*** Phase 2: Download Ghost Objects
Mapping string: MissionStartPhase2Ack to index: 1
Could not locate texture: fps/data/interiors/evil1/fairfax/ORIGIN
Could not locate texture: fps/data/interiors/evil1/fairfax/TRIGGER
Could not locate texture: fps/data/interiors/evil1/fairfax/FORCEFIELD
Could not locate texture: fps/data/interiors/evil1/example/ORIGIN
Could not locate texture: fps/data/interiors/evil1/example/TRIGGER
Could not locate texture: fps/data/interiors/evil1/example/FORCEFIELD
Could not locate texture: fps/data/interiors/evil1/example/ORIGIN
Could not locate texture: fps/data/interiors/evil1/example/TRIGGER
Could not locate texture: fps/data/interiors/evil1/example/FORCEFIELD
Could not locate texture: fps/data/interiors/evil1/example/ORIGIN
Could not locate texture: fps/data/interiors/evil1/example/TRIGGER
Could not locate texture: fps/data/interiors/evil1/example/FORCEFIELD
Could not locate texture: fps/data/interiors/evil1/example/ORIGIN
Could not locate texture: fps/data/interiors/evil1/example/TRIGGER
Could not locate texture: fps/data/interiors/evil1/example/FORCEFIELD
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Ghost Always objects received.
Mapping string: MissionStartPhase3 to index: 10
Client Replication Startup has Happened!
fxFoliageReplicator - Client Foliage Replication Startup is complete.
*** Phase 3: Mission Lighting
 Successfully loaded mission lighting file: 'fps/data/missions/waterWorld_6fe74665.ml'
Mission lighting done
Mapping string: MissionStartPhase3Ack to index: 2
Mapping string: MissionStart to index: 11
Mapping string: SyncClock to index: 12
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
*** Initial Control Object
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
   keyboard0 input device created.
   mouse0 input device created.
   joystick0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
keyboard0 input device unacquired.
DirectInput deactivated.
   keyboard0 input device created.
   mouse0 input device created.
   joystick0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
*** ENDING MISSION
CDROP: 1399 IPX:20312038:2E3539343239:26880
Exporting server prefs...
Exporting server prefs...
Loading compiled script fps/server/scripts/audioProfiles.cs.
Loading compiled script fps/server/scripts/camera.cs.
Loading compiled script fps/server/scripts/markers.cs.
... Shape with old version.
Loading compiled script fps/server/scripts/triggers.cs.
Loading compiled script fps/server/scripts/inventory.cs.
Loading compiled script fps/server/scripts/shapeBase.cs.
Loading compiled script fps/server/scripts/item.cs.
Loading compiled script fps/server/scripts/staticShape.cs.
Loading compiled script fps/server/scripts/health.cs.
Loading compiled script fps/server/scripts/weapon.cs.
Loading compiled script fps/server/scripts/radiusDamage.cs.
Loading compiled script fps/server/scripts/rifle.cs.
Loading compiled script fps/server/scripts/crossbow.cs.
Loading compiled script fps/server/scripts/player.cs.
Loading compiled script fps/data/shapes/player/player.cs.
Validation required for shape: fps/data/shapes/player/player.dts
Loading compiled script fps/server/scripts/aiPlayer.cs.
Loading compiled script fps/server/scripts/dfunctions.cs.
Loading compiled script fps/server/scripts/pack.cs.
Warning: shape fps/data/shapes/construction/Brrl.dts collision detail 0 (Collision-8) bounds exceed that of shape.
Warning: shape fps/data/shapes/construction/Drum.dts collision detail 0 (Collision-8) bounds exceed that of shape.
*** LOADING MISSION: fps/data/missions/scorchedPlanet.mis
*** Stage 1 load
*** Stage 2 load
Executing fps/data/missions/scorchedPlanet.mis.
*** Mission loaded
Connect request from: IPX:63686564:20506C616E65:116
Connection established 1540
CADD: 1541 local
*** Sending mission load to client: fps/data/missions/scorchedPlanet.mis
Mapping string: ServerMessage to index: 0
Mapping string: MsgConnectionError to index: 1
Mapping string: MsgLoadInfo to index: 2
Mapping string: MsgLoadDescripition to index: 3
Mapping string: MsgLoadInfoDone to index: 4
Mapping string: MsgClientJoin to index: 5
Mapping string: Welcome to the Torque demo app %1. to index: 6
Mapping string: brak to index: 7
Mapping string: MissionStartPhase1 to index: 8
*** New Mission: fps/data/missions/scorchedPlanet.mis
*** Phase 1: Download Datablocks & Targets
Mapping string: MissionStartPhase1Ack to index: 0
Could not locate texture: fps/data/shapes/player/base.lmale
Could not locate texture: fps/data/shapes/player/base.lmale
Validation required for shape: fps/data/shapes/player/player.dts
Warning: shape fps/data/shapes/construction/Brrl.dts collision detail 0 (Collision-8) bounds exceed that of shape.
Warning: shape fps/data/shapes/construction/Drum.dts collision detail 0 (Collision-8) bounds exceed that of shape.
Mapping string: MissionStartPhase2 to index: 9
*** Phase 2: Download Ghost Objects
Mapping string: MissionStartPhase2Ack to index: 1
Could not locate texture: fps/data/interiors/evil1/example/ORIGIN
Could not locate texture: fps/data/interiors/evil1/example/TRIGGER
Could not locate texture: fps/data/interiors/evil1/example/FORCEFIELD
Could not locate texture: fps/data/interiors/evil1/example/ORIGIN
Could not locate texture: fps/data/interiors/evil1/example/TRIGGER
Could not locate texture: fps/data/interiors/evil1/example/FORCEFIELD
Could not locate texture: fps/data/interiors/evil1/fairfax/ORIGIN
Could not locate texture: fps/data/interiors/evil1/fairfax/TRIGGER
Could not locate texture: fps/data/interiors/evil1/fairfax/FORCEFIELD
Could not locate texture: fps/data/interiors/evil1/fairfax/ORIGIN
Could not locate texture: fps/data/interiors/evil1/fairfax/TRIGGER
Could not locate texture: fps/data/interiors/evil1/fairfax/FORCEFIELD
Could not locate texture: fps/data/interiors/evil1/fairfax/ORIGIN
Could not locate texture: fps/data/interiors/evil1/fairfax/TRIGGER
Could not locate texture: fps/data/interiors/evil1/fairfax/FORCEFIELD
Could not locate texture: fps/data/interiors/evil1/example/ORIGIN
Could not locate texture: fps/data/interiors/evil1/example/TRIGGER
Could not locate texture: fps/data/interiors/evil1/example/FORCEFIELD
Could not locate texture: special/cloakTexture
Ghost Always objects received.
Mapping string: MissionStartPhase3 to index: 10
Client Replication Startup has Happened!
fxFoliageReplicator - Client Foliage Replication Startup is complete.
*** Phase 3: Mission Lighting
 Successfully loaded mission lighting file: 'fps/data/missions/scorchedPlanet_cfc6f659.ml'
Mission lighting done
Mapping string: MissionStartPhase3Ack to index: 2
Mapping string: MissionStart to index: 11
Mapping string: SyncClock to index: 12
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
*** Initial Control Object
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
Could not locate texture: special/cloakTexture
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
fxLightDB: Attached and found GHOST!!!  YIPEE YEAY!!!!
Mapping string: WeaponSet1 to index: 3
Mapping string: Grow to index: 4
Mapping string: BottomPrint to index: 13
Mapping string: Shrink to index: 5
Could not locate texture: special/cloakTexture
*** ENDING MISSION
CDROP: 1541 IPX:63686564:20506C616E65:116
Exporting server prefs...
keyboard0 input device unacquired.
DirectInput deactivated.
   keyboard0 input device created.
   mouse0 input device created.
   joystick0 input device created.
Activating DirectInput...
keyboard0 input device acquired.
Exporting client prefs
Exporting server prefs
Exporting client prefs
Exporting server prefs
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
keyboard0 input device unacquired.
